Furniture and interiors by Vell Studio
We make slow furniture in oak, linen and brass, and shape the rooms around it. Every piece is drawn to look better at four in the afternoon than at noon.
A warm interiors hero over the sun-blinds background component: afternoon sunlight through venetian blinds on a plaster wall, slat shadows swaying in a slow breeze, a potted plant's leaf shadow and dust drifting in the beam, with the sun shifting slightly toward the cursor. A serif headline, an intro, an Arrow Pill and an underline link sit inside the light. Every light setting passes through the light prop; it pauses offscreen, holds a still frame for reduced motion and falls back to a striped CSS gradient without WebGL.
A full-bleed hero over the sun-blinds WebGL surface, where afternoon sunlight falls through venetian blinds onto a plaster wall with swaying slat shadows, a leaf shadow and drifting dust, while a serif headline, an intro and two buttons sit inside the light.
Upgrade to Pro
Pro blocks install through the shadcn CLI with your license key and ship their full source. Docs and live previews stay open to everyone, so you can read every block's details first.
Swap YOUR_EMAIL and YOUR_KEY for the email and license key on your account. Find your license key on your account page.
Radix flavor
npx shadcn add "https://ui.beste.co/r/hero221?email=YOUR_EMAIL&license_key=YOUR_KEY"Base UI flavor
npx shadcn add "https://ui.beste.co/r-base/hero221?email=YOUR_EMAIL&license_key=YOUR_KEY"This installs the block to components/beste/block/hero221.tsx plus the sun-blinds background and the button23 and button2 buttons it uses.
The installed file exports hero221Demo alongside the block: the exact props behind the preview above. Spread it to get a working hero in one line.
import { Hero221, hero221Demo } from "@/components/beste/block/hero221";
export default function Page() {
return <Hero221 {...hero221Demo} />;
}Then replace the demo with your own props. Written out, a trimmed setup looks like this:
import { Hero221 } from "@/components/beste/block/hero221";
export default function Page() {
return (
<Hero221
eyebrow="Furniture and interiors"
heading="Rooms that keep the afternoon."
description="Slow furniture in oak, linen and brass, and the rooms shaped around it."
buttons={[
{ label: "Visit the showroom", href: "/showroom" },
{ label: "View the catalog", href: "/catalog" },
]}
light={{ wallColor: "var(--background)", lightColor: "#ffcc8c", slats: 12, leaves: true, dust: 0.5 }}
/>
);
}| Prop | Type | Default | Description |
|---|---|---|---|
eyebrow | string | – | Small line above the heading |
heading | string | – | Serif headline, rendered as the page h1 |
description | string | – | Intro under the heading |
buttons | ActionButton[] | [] | The first renders as a primary Button23 arrow pill, the rest as Button2 underline links |
light | Omit<SunBlindsProps, "className" | "children"> | – | Forwards the SunBlinds component's props: wallColor, lightColor, slats, softness, sway, leaves, dust, interactive, follow, speed, paused |
className | string | – | Extra classes for the outer <section> |
type ActionButton = {
label: string;
href: string;
};light.wallColor (or var(--background)), so the wall color shows before the canvas fades in over 2.4 seconds.foreground, primary), and the demo wall is var(--background), so the hero follows light and dark mode. If you set a fixed wallColor, check it against the theme's foreground.follow amount when interactive is on.max(640px, 100svh - 78px) tall.